I really love the Switch. Despite being underpowered, I think it’s a great console with a great concept and game library so far. One of the annoyances that I have with it is how often development studios port games to the system only to have a digital download code in the case. Most of the time it is totally reasonable to fit the game onto a cartridge. Studios likely do this to cut down on costs and increase profit. This way they don’t have to pay for any physical media to put the games on.
The new GTA Trilogy: Definitive Edition is set to release next month on console e-shops and then in December for physical media. Looking at the Switch game case that is already listed on Target’s website, you can see that it says there is a download required. This is a major bummer. At this point, I have to delete games anytime I want to play something new because so many games require massive downloads. Or I could spend money on another SD card, which I also don’t love the idea of.
There’s no word yet on how big of a file will need to be downloaded. If I had to guess, I would say that the physical cartridge will have one of the three games on it, and then you will have to download the other two. We will likely have to wait until the official release to see how much of the trilogy needs to be downloaded.
When you look at what Saber Interactive did with the port of The Witcher 3 to the Switch, you can’t deny that Rockstar could’ve fit all three of these games on one cartridge. The Witcher port featured all the DLC. On PS4, this is a file size of about 70 GB. Saber Interactive managed to compress that down to 32 Gigs on the Switch. Of course you are going to have make some sacrifices to make the file size that much smaller. But the sacrifices would be even less significant with the GTA Trilogy. I would’ve loved to see all three of these games on one cartridge.