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Game Discussion

What Skyrim Taught me About Gaming

Skyrim taught me that gaming had become mainstream.


With the 10th Anniversary Edition of Skyrim coming out soon, I have been thinking about the game and the legacy that it has left behind.

During my teenage years, I was always really behind the time when it came to technology. My game consoles were always a couple generations behind all my friends. This means that I didn’t experience new games at the same time as everyone else. To me gaming was always a fun hobby that was specifically enjoyed by a niche group of people. It was always “nerds” (for a lack of a better word) that were really into video games.

So it was a surprise to me during my junior year of high school, when everybody was talking about this new game called Skyrim. I had never even heard of it. I was still playing the Gamecube when Skyrim was released. I was living under a rock and had no idea what they were talking about. Later on I would put it together that it belonged to the same series as Morrowind, which I had played before.

The weird thing was is that the people who were really excited about Skyrim being released were people that I wouldn’t have expected to like it. These students would’ve made fun of someone for playing World of Warcraft, but here they were enjoying a game with many of the same fantasy elements. What set Skyrim apart? What made Skyrim so accessible to people who weren’t nerds like me?

It wasn’t until 2014 that I finally bought an Xbox 360 and a copy of Skyrim. I bought it at Hastings Entertainment, which is sadly a relic of the past now. I took the game home and booted it up and from the moment the title screen appeared I was blown away. I realize that Skyrim has now become a meme in a lot of ways. Even when it came out, there were games with better graphics and smoother controls. Skyrim was really buggy and would freeze or crash sometimes. But in spite of that… it still managed to capture the hearts of gamers.

Not only did it capture the hearts of gamers, but it managed to break through to the mainstream. Skyrim was a game that gave a lot of people their first exposure to an Open-World Action RPG style game. Many people who just picked up the new versions of Madden or Fifa every year took a chance on a fantasy themed game and it won them over.

There was something about the openness of the world and the level of interaction you had with the NPCs that made it a really fun experience. And even though the graphics aren’t as impressive as current generation games, the landscapes are beautiful. I’ll always remember that first time I ran from Riverwood to Whiterun and looked out over the massive plains around the city. Jeremy Soule’s amazing music in the Elder Scrolls series is tough to match and it set the perfect atmosphere.

The video game industry is generating more and more money every year. More people are playing games than ever before. It wasn’t always like this. Skyrim was the game that helped me realize that gaming was not just a niche hobby anymore. It was a full blown form of entertainment to respected as art. No more did Jocks make fun of nerds for playing games with dragons. Now they were enjoying it too.

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Game Discussion ranking

Top 5 James Bond Video Games

With the new 007 movie, No Time to Die, being out in theaters, I have been revisiting some of my favorite James Bond video games. The original James Bond novels by Ian Fleming have inspired one of the longest running movie franchises in history. Along with the movies, there have regularly been 007 themed video games released since the early 1980s. Some of these games follow the plots of their film counterparts and others have a plots that belong all to themselves. I have not personally played every single Bond game that has been released, but I have played a lot of them. Here are my 5 personal favorites from the 007 franchise.


Honorable Mentions

Here are a few honorable mentions:

  • Tomorrow Never Dies (1999)
  • James Bond 007: Blood Stone (2010)
  • From Russia With Love (2005)

These are fun games and I have fond memories playing them. While these games are solid entries in the series and its cool to play as Sean Connery in From Russia With Love, these games don’t do quite enough to crack the top 5. The remaining games on this list either brought something fresh to the series or really nailed the “Bond Game Formula”.

5. Agent Under Fire (2001)

Agent Under Fire is a really fun game. This was the first Bond game of the sixth console generation. It was first released on the Playstation 2 and was later ported to the Gamecube. It took the first person shooter formula of the Bond games from the N64 and brought it into the new console generation. Most of the game is an FPS, but there are sections of driving and rail shooting as well.

This game has all of the James Bond cliches. You get to use your fair share of cool Q-Branch gadgets. The thing that puts this game in slot number 5 is that the controls do feel a little clunky and there isn’t enough stealth gameplay. One of the things I love about Bond games are the levels where you really feel like a spy getting to sneak around and collect intel. It’s a good game and a fun James Bond experience, but the other games on this list would probably be better for an introduction to the series.

4. Everything or Nothing (2003)

It was really hard to rank the rest of this list. I really love all four of these games so the ranking could change depending on the mood that I’m in. The next game in my ranking is Everything or Nothing from 2003. This game, like Tomorrow Never Dies, took the common FPS Bond format and moved the game to a third-person perspective. ‘Everything or Nothing’ also introduces a cover-based shooter element that is really well done.

This game has some really cool level design and a lot of variety in gameplay. The gameplay is classic Bond, but there are levels where you drive a cool weaponized Bond car, a tank, fly a helicopter, and repel down buildings. This game also has a really fun co-op campaign that you do not get with most Bond games.

3. The World is Not Enough (2000)

The second 007 game to be released on the N64 was The World is Not Enough. This is the first game on this list that is based on a movie of the same name. And compared to other games that are based on films, this game does a really good job of following the movie closely. ‘ The World is Not enough’ to me is a really good blend of the stealth based gameplay and the classic FPS Bond experience.

The story is really cool and you feel like each level really has weight to it because you care about the outcome of the story. The multiplayer was a really fun experience with a lot of fun weapons to use. And there are a lot of really cool gadgets to use that are useful in progressing through the levels. The different difficulty settings are appropriately scaled and the additional objectives on the harder difficulty settings are really satisfying to complete. All in all, this is a really solid 007 game and a great introduction to the series.

2. Goldeneye 007 (1997)

Alright, I know that you are probably thinking I lose all credibility by ranking this game 2nd. What can I even say about Goldeneye and how influential it was as a FPS title? This is a game that brought the genre to home consoles and did it with a bang. Goldeneye offers a fun and challenging campaign that follows the movie really closely.

But what most people probably remember about Goldeneye, is the multiplayer. The N64 gave players the chance to play local multiplayer with 4 players. This gave many people a lot of fun memories with friends. And the local split-screen multiplayer would go on to define the next console generation with games like Halo.

When people think of James Bond video games, the first game they probably think of is Goldeneye. It is such an iconic game and for good reason. This is definitely a great introduction for people to the series. The only thing preventing it from being number 1 on the list is that the controls have aged. This was before modern dual stick FPS controls so it takes some getting used to if you pick it up today.

1. Nightfire (2002)

My absolute favorite Bond game is Nightfire. This game took everything good about the 007 games from the previous console generation and improved them. The campaign in this game is a classic ridiculous James Bond plot (complete with a giant space laser). But every level in this game is fun and engaging. There is such a good mix of action packed FPS gameplay and stealthy gameplay.

This story of this game was written just for the game, but it really feels like it could be a movie. Some of the levels can be completed in multiple ways and you really feel like a spy when you can successfully get through a level while causing minimal damage.

If you thought the multiplayer in Goldeneye was fun, then this game will blow you away. There are multiple fun game modes and tons of classic Bond characters to choose from. The maps are some of my favorite multiplayer maps in the entire series. And this game has my favorite selection of Q-Branch gadgets to use.

I love the 007 games and these are just a few of my favorites. I really wish that game studios would have continued to regularly make quality Bond games. It has been a while since there has been a really good 007 game. To me, Nightfire is the best game in the series and the perfect introduction to the series for someone who has never played one of these games.

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Game Discussion

How Ocarina of Time Taught me Courage


After just revisiting The Legend of Zelda Ocarina of Time on the Nintendo Switch Online service, I have been thinking about the strange atmosphere of this game. In general, I am blown away at how well this game has aged. The dungeon design is intricate, yet easily navigatable. The pacing, in my opinion, is nearly perfect. It is really satisfying to acquire each new piece of gear and all of the equipment retains its usefulness through the whole game.

But the biggest thing that stands out to me is the atmosphere… The atmosphere of every Zelda game seems to be pretty unique to that specific game, but something about the magic of Ocarina of Time sticks out to me. I still remember being a kid and watching my older brother make his way through this game for hours. When I would finally have the chance to pick up and play the game for myself I would sit in wonder as I ran across Hyrule and talked to all of the colorful characters.

One of the things about the atmosphere of Ocarina of Time is that, compared to other games in the series, there is a lot of creatures and settings that are more on the dark and macabre side of things. When I first picked up this game as a kid, whenever I would have to run across Hyrule Field I would try to get where I needed to go as quickly as possible so that I wouldn’t be caught on the field at night. Once the sun goes down, the Stalchildren rise from the ground and attack you. We don’t really know what the Stalchildren are, but the assumption is that they are the dead who were killed during the Hyrulean Civil War that is only mentioned vaguely in the game.

The Stalchildren were just the first of many grotesque creatures that I encountered playing this game as a child. Once Link retrieves the Master Sword and is transported 7 years into the future, the world of Hyrule has been mostly destroyed. After those 7 years, you encounter many more scary creatures and what was once a vibrant world has turned dark. The Redeads and Dead Hand used to terrify me.

I specifically remember that I was to afraid to play certain parts of the game while I was alone. When I had to go down the well in Kakariko Village, I would have to prepare myself. I would either have to play it with family members in the room or I would only play it during the day when the sun was out.

And then later on in the game when you have to go to the Shadow Temple, I would go into the Shadow Temple just to get the Hover Boots and then I would go straight to the Spirit Temple. I would do this to so I could put off the Shadow Temple as long as I possibly could. Everything about this dungeon creeped me out. The music, the enemies, and the design of the dungeon all terrified me.

But with all of that being said, because the story was so engaging and the game progression was so satisfying, I was able to challenge all of those fears. From the time I was 6 years old I would play this game and challenge all of the things that scared me about it. I was taught what being courageous meant. Because of Link and the Hero’s Journey that he was on, I felt compelled to face my fears and conquer his enemies. I learned at that young age that there are things that are worth fighting for. There are things that are worth sacrificing for. This is something that I have taken with me into adult hood. There are things worth facing your fears for.

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Game Discussion News

Is Goldeneye N64 Coming to Nintendo Switch Online?


The Nintendo Switch Online Expansion Pack launched last week and customers have not been shy about voicing their opinions. The N64 emulator that Nintendo built for the Switch has been having a lot of issues. The games are all playable, but are experiencing graphical glitches and slowdown at times. Not to mention the strange button layout that the application forces on you without providing a way to remap the buttons.

But in spite of all of that, we are all still curious about what other games could be added to the service down the road. There have already been some great titles confirmed. Among them are Legend of Zelda Majora’s Mask and Banjo Kazooie. The inclusion of Banjo Kazooie surprised people because Rare, the studio that developed the game, is now owned by Microsoft. People have been under the assumption that either Nintendo and Microsoft wouldn’t be willing to work together or Nintendo wouldn’t be willing to put the effort in work something out with Microsoft. Needless to say, Banjo Kazooie is a welcome addition, and it has people excited about other possible additions from Rare.

The thing about the N64 library is that there are a lot of good games made by other dev studios like Rare, and there a lot of good games that would run into heavy licensing issues if they were to be rereleased. The big game that everyone wants to come to the Switch Online Service is 007 Goldeneye. This was a great game that was not only made by Rare, but also based on a movie. There are multiple actor’s likenesses used in the game. Typically that would mean that its more trouble than its worth to release the game again and have to deal with all the licensing fees. It is for this reason that everyone has assumed that Goldeneye will not make its way to Switch Online.

However, there is a recent clue that suggests that we may all be wrong. When Goldeneye was released, it was banned in Germany. It was placed on a list of Media that is considered harmful to minors. Generally, after 25 years, these pieces of media are subject to automatic review. It was just announced that Goldeneye is officially unbanned in Germany. The thing is… that its only been 24 years since the game’s release. This would lead us to believe that Nintendo requested a review of the situation. The only reason they would do that ahead of its automatic review next year is if they are planning on doing something with the game.

We don’t really have any idea what Nintendo could be planning for Goldeneye. Is there a remaster in the works? It is probably safest to assume that Goldeneye may end up coming to the Switch Online N64 library after all. Maybe that is why the Expansion Pack price was priced higher than everyone expected. Maybe Nintendo is paying licensing fees. This is no guarantee, but it is potentially a good sign.

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Game Discussion

Unpopular Opinion: Low Poly Graphics are Awesome

Nostalgia

Low poly graphics are graphics that have a low polygon count. These are graphics that are reminiscent of the N64/PS1 generation. Whenever I say that I genuinely like the look of low poly graphics, people immediately accuse me of just being a victim of nostalgia. I guess enjoying a game that you played years ago and then picking it up and enjoying it again means that you are blinded by nostalgia goggles.

Yeah, I’ll admit that having good memories of playing a game can make a game seem better. It can be fun to try to recreate those memories that you previously captured. However, I’m not really talking about a specific game. I’m talking about the graphics style in general. I love the simplicity of the low polygon count character models and textures.

Art Style

In the current year, there are tons of games with mind blowing graphics. Now it is reasonable to make a game that has super realistic visuals. Red Dead Redemption 2 is a game that visually blew my mind when it came out. We are getting to the point where photo-realistic graphics are probably not far off.

With that said, one of the things that I love about games on the N64 is that photo-realistic games were not a possibility. These limitations on the developer made them get really creative with how games looked. I love the colorful and surreal worlds that these games take place in. Of course, in the modern day there are games that don’t look like the real world, but this was a necessity for almost every game in previous generations.

I absolutely love the art style and direction of games like Super Mario 64, Rayman 2, and the N64 Zelda games. As much as I love games with realistic graphics, I also like to sit down and suspend reality when I play a game. I want to step into the cartoony worlds.

Gameplay

When developers had to get creative with the art style in games, a lot of the time they had to reuse a lot of in game textures and models and it the end it saved a lot of time in the development process. I like when developers spend more time focused on the mechanics of the game and how to actually make it fun instead of spending so much time on making realistic looking games.

I think its important for game to have a focused direction for the art style of the game, but I think the gameplay is far more important than the graphics being perfect. I have played a lot of big triple-A titles that looked beautiful, but just aren’t that fun. I have also played a lot of indie games that didn’t look like anything special, but were really fun.

Modern Low Poly Games

There has been a big resurgence in games that use 16-bit graphics. Among indie developers, retro style platformers have been really popular over the last few years. I am hoping that the next step is for late-90s/early-2000s low poly graphics to come back. There is already a few examples of this.

Here are some modern games that make great use of this graphical style:

Macbat 64:

From the same developer as Macbat 64, here is Toree 3D:

Here is an N64 inspired horror game called Earl’s Day Off:

I recommend downloading and checking out all three of these games. They are all really fun and really different experiences. We need to give indie developers our support so that we can see more games like this in the future.

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Game Discussion

Sora Completes the Smash Ultimate Roster – Where does Smash Bros go from Here?

Last week, Sora from the Kingdom Hearts franchise was the added to the Smash Ultimate roster. According to Nintendo this concludes character additions to the game. Yes that means that the eager fans will never see Waluigi in Smash Ultimate.

Super Smash Bros. has been through a lot of changes over the years. But while the games have gotten faster paced, the core gameplay hasn’t experienced any radical changes.

With the aptly titled Super Smash Bros. Ultimate’s chapter finally coming to an end, it really begs the question, where can Nintendo take the series after this? In the next game will they just continue to expand the roster and focus the gameplay on online play? Will they expand the game modes and offer more robust single player experiences?

Smash Bros. creator Masahiro Sakurai has been with the series since its inception. In a lot of ways Ulitmate feels like Sukarai’s magnum opus. Will he continue to work on the series or will he pass the torch and work on other projects?

Sakurai

Its hard to imagine a Smash Bros. game without Sakurai, but that may eventually be a reality. One thing for is for sure. The next installment needs some changes. It feels like the whole series has led up to this game. It feels like there shouldn’t be another game coming, but when it inevitably does, I hope that it is different enough to feel like it own game and not just a bigger, crazier version of Ultimate.

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Game Discussion

4 Ways to Improve the Switch Online Service (N64 Collection)

There’s really no way around the fact that at $49.99 annually, the Switch Online Expansion Pack feels really expensive. This is based on our experience with Nintendo’s online service on the Switch up to this point. However, there are things that could be done to make this price feel more appropriate.

Here are 4 things we want for the N64 Collection on the Switch Online Expansion Pack:

Quality Games

The N64 doesn’t have a very big library of games overall. In North America, there was only 296 games that were released. The Playstation had more that 4 times that many. However, even with its smallish catalogue, the n64 has a lot of really fun games.

This means that it should be no problem to actually put quality games on the online service. When the NES and SNES services were launched, the lineup of games was decent at best. Even with a few important games still missing, the game selection has improved a lot.

Here are all the N64 games that have been announced:

  • Legend of Zelda: Ocarina of Time
  • Super Mario 64
  • Majora’s Mask
  • WinBack: Covert Operations
  • Dr. Mario 64
  • Yoshi’s Story
  • Kirby 64: The Crystal Shards
  • Pokemon Snap
  • Mario Golf
  • Sin and Punishment
  • Mario Tennis
  • F-Zero X
  • Mario Kart 64
  • Paper Mario
  • Star Fox 64
  • Banjo-Kazooie

This is a solid lineup of games. Its a great sign that Nintendo was able to work something out with Rare to get Banjo-Kazooie added. If there was any way that Goldeneye could find its way onto the Switch Online service, that would be amazing. However, I bet that we will have to “settle” with Perfect Dark, which some people prefer anyways.

This is a good start for the N64 lineup. Here is my personal list of games I would like to see added down the line:

  • Body Harvest
  • Glover
  • Toy Story 2
  • Snowboard Kids 2
  • Shadow Man
  • Rogue Squadron
  • Shadows of the Empire
  • Diddy Kong Ramsey
  • Harvest Moon 64
  • Mickey’s Speedway
  • LEGO Racers
  • Road Rash 64
  • Space Station Silicon Valley

There are some other solid games that could be added in addition to these, but this would be a good start to making the price of the Expansion Pack more worth it.

Consistency

When the NES and the SNES collections were first launched on the online service, the games were regularly updated. As time has gone by, the games have been coming less and less frequently. So not only are the games not always among the best of the system, but we rarely get new games. It begs the question: What exactly are we paying for?

We have already talked about how important it is that the N64 collection has quality games. But it is just as important for those games to come on a consistent basis. Nintendo has been very vague about the interval at which new games will be added. Ideally new games would be added once per month.

Better Infrastructure

Anyone that has played online games on the Switch could tell you that it suffers from lag a lot more than Sony’s or Microsoft’s online services. Nintendo has never really used their online service as a big marketing point to sell consoles. Apart from Super Smash Bros, they don’t really have any huge online multiplayer IPs.

For that reason, Nintendo has probably not invested as heavily into the infrastructure of their online platform. That fact of that matter is, if we are going to be paying the same amount for Nintendo’s online subscription as we do for Sony’s or Microsoft’s, they need to invest more into improving the online experience.

Matchmaking

The last thing that would make the retro game selection that Nintendo has brought to their online service more fun, would be for them to implement proper match making. Especially with the N64 games coming to the system.

Playing with friends is fun, but once your an adult it can be hard to always sync up with your friends to play. I would still like to be able to hop on and play Mario Kart 64 online, even if it’s with strangers. Being able to play these classic games with a modern matchmaking system would be an awesome experience to offer the fans.

These are the things that I think would help to improve the experience of the Switch Online Service. If these things were implemented, maybe the $49.99 price point wouldn’t feel so expensive.

What would you add to the service to make it a more appetizing purchase?

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Game Discussion

Top 5 Underrated N64 Games for Switch Online


I commonly hear that the N64 only has 5-10 good games. I couldn’t disagree more. Of course the first party titles and the Rare classics are the really heavy hitters, but there are so many hidden gems on this system.

In this article, I’ll be talking about 5 of my favorite under-the-radar games on the N64. This is just a wish list and I will be ignoring any potential copyrite issues that would prevent Nintendo from adding these games.

5. Gauntlet Legends

Gauntlet Legends is an arcade game by Midway and Atari that launched in 1998. It was ported to the N64 in 1999 and later to the Sony Playstation and Sega Dreamcast in 2000. One of the things that made the N64 great in the eyes of fans was the possibility of 4-player local multiplayer. And this game makes the most of this feature! Couch co-op is always fun, but 4-player co-op makes it even better!

Getting to choose between 4 classes, players get to be a Warrior, Archer, Wizard, or Valkyrie to recover 4 runes to banish the demon Skorne back to Hades. The gameplay is really simple, but cutting your way through enemies with 3 friends is an absolute blast. This would be a great addition to the Switch Online Service and would be perfect to play with friends online.

4. Glover

This is definitely a bit of an oddball on this list, but I remember renting this game from Hollywood Video as a kid and it has always stuck out to me. In this game you play as a personified glove named “Glover”. Through many worlds of platforming levels, you are meant to retrieve crystals and help to restore the crystal kingdom is under threat.

This is a fun game with really interesting and unique level design. The environments are all really vibrant and there is plenty to explore. The glove gimmick lends itself to really interesting gameplay. As a big fan of platformers, this is a fun and unique game. I would love to see Nintendo add this to the Switch Online service.

3. Body Harvest

This is really where things get good. Body Harvest was developed by DMA Design which is now Rockstar North (a studio of Rockstar Games). In this game you can see plenty of ideas that would find their way into the Grand Theft Auto series. You play as futuristic super solider named Adam Drake. You are tasked with defending earth from invading aliens that are here to harvest the human population.

There is much more than just an action-adventure game. There are elements of mystery and puzzle solving. One of the things I really love about Body Harvest is the atmosphere. There is a cold and lonely ambience that emanates from this game and it really adds to the experience. This game would be perfect for the Switch Online service. I would love to revisit it.

2. Rogue Squadron

Of all the games on this list, Rogue Squadron is probably the most well known. You could argue that it doesn’t even belong on an “Underrated Games List”, but I rarely see people hold this game up with the best of the system so I am including it here.

Rogue Squadron is an arcade-style flight game. It takes place in the star wars universe and follows the the story from the Star Wars X-wing: Rogue Squadron comic series. The gameplay is presented in a third person view as you pilot different crafts from Star Wars. You collect powerups and complete different objectives in each stage.

The flying in this game still feels really good and the dogfighting is super satisfying. Of all of the Star Wars games on the N64, this is my favorite. This game spawned a trilogy of games that are all really good. I wouldn’t be surprised if this game ended up on Switch in a similar manner as Star Wars Episode I: Racer, but I wouldn’t bet on in being added to the Switch Online Expansion. Lets hope I’m wrong!

1. Toy Story 2: Buzz Lightyear to the Rescue

This game first launched on N64 and Playstation in 1999 and later appeared on a number of other platforms. It follows the familiar plot of the movie with some added content (and new henchman to beat up).

There was a time when movie licensed video games weren’t consistently terrible and this game proves it. This game is such a fun mix of familiar characters, platforming, collecting, and fighting bad guys.

Similar to the ‘Army Men’ games, the level designs are fun to explore because you get to play around familiar spaces through the eyes of a toy. Boring locations like a child’s bedroom or a construction yard become massive environments to explore.

I know that we aren’t likely to see this game on the Switch Online service because of the licensing that would be required, but I can dream right?

What games would you like to see added to Nintendo Switch Online?

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Game Discussion

The GTA Trilogy – Definitive Edition Might Be Missing Something Important

Rockstar recently announced the release of Grand Theft Auto: The Trilogy – The Definitive Edition. This was sure to make fans of the franchise really excited. This month marks 20 years since the release of Grand Theft Auto III so this is a great way for Rockstar to celebrate the anniversary and reintroduce these great games to us.

To this day, I periodically will pick up GTA: Vice City and play through it. Some of the gameplay mechanics are dated, but is still a really enjoyable experience fueled by the awesome atmosphere of neon saturated Miami nights.

The Definitive Edition is sure to contain quality-of-life improvements and hopefully modernize the controls. This will be a welcome change and will make these games even more approachable for a modern audience.

The difficult thing about remastering old games, apart from the technical work required, is dealing with the licenses that the company originally paid for. I think I’m not alone when I say that one of my favorite parts of Vice City is THE MUSIC. The music in this game adds so much to the 80s atmosphere.

This is purely speculative, but I would venture a guess that the licenses that Rockstar originally purchased have expired by now. This means they would have to buy the rights to use these songs again. I’m not sure if that makes financial sense to repurchase these licenses just for a rerelease of older games.

I hope I am wrong. I am excited for the Definitive Edition release and will definitely pick it up. But I would love to hear that same old soundtrack.

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Game Discussion News

Switch Online Expansion Pack Pricing Revealed…

When Nintendo announced the addition of N64 to the Switch Online Service, I was really excited. Like many of us, I grew up playing the N64 and though I often hear that there are only 10 or so good games, I think there are a lot of hidden gems on the system. This presents an awesome opportunity for Nintendo to expose a younger audience to some great games that are barely talked about today.

Not only did Nintendo announce the N64 for the Switch Online Expansion Pack, but they also announced the addition of the Sega Genesis. This one threw me a little bit. I like the Genesis as much as the next guy, but it seems out of left field to add this system as opposed to another Nintendo console (i.e. Gameboy or GBA).

But lets talk about the pricing. Yikes… I don’t know what else to say. $49.99 annually and $79.99 for the family membership. That just seems really steep for what we are getting. That puts the price in the ballpark of online offerings from Sony and Microsoft, but without the benefits that they offer.

Content creators in both the Youtube and blog spheres have collectively lost their minds over this. I mean, just look at the like/dislike ratio on Nintendo’s announcement video.

Oof…

Right now, it doesn’t seem worth it based on the announcements from Nintendo. However, I will hold my final opinion until it officially launches and maybe Nintendo will provide later updates that will make the price point seem more appealing.